The Fine Art of Interactive Storytelling
Would you like to react to this message? Create an account in a few clicks or log in to continue.

The Fine Art of Interactive Storytelling

A place to discuss role playing ideas and ethics, storyline ideas, make plans for events and do forums RP.
 
HomeLatest imagesSearchRegisterLog in

 

 Making animations with analog art.

Go down 
AuthorMessage
lostbetween

lostbetween


Posts : 43
Join date : 2009-02-22

Making animations with analog art. Empty
PostSubject: Making animations with analog art.   Making animations with analog art. Icon_minitimeMon Mar 30, 2009 5:12 am

As it turns out Animstrip is very easy to use. I just needed art. The best way of course would be a snazzy 3D critter I could just rotate around to get all the images I needed for the sprite sheets. But that is beyond my capability. So for my first creature I decided on a blinking effect for my ghosts, just to get used to the animation program.

Making animations with analog art. SMW05

I was pretty pleased with the effect. I wanted creepy child ghosts, but nothing real clear. No walking or amination of limbs needed for this one.

Next creature I needed was rats. I found some spritesheets to look off of for reference and printed out an isometric grid to lay under tracing paper to help me get the angle right. Then I got to drawing. Since these guys are small I decided against making all the walking poses and settled for tail swishing.

Making animations with analog art. SMW06

They'll do I suppose. Way too cute. Oh well. I move on.

The next thing I needed were my pineheads. Pineheads are members of the Aerian military that have been cursed. So I needed full walking animation spritesheets for all directions on the isometric grid.

Making animations with analog art. SMW07

I worked on the drawings for these off and on for almost a month. It was tedious, and the results are imperfect. But for wooden men, that works for now.
Back to top Go down
 
Making animations with analog art.
Back to top 
Page 1 of 1
 Similar topics
-
» Tachevert talks about Making Games

Permissions in this forum:You cannot reply to topics in this forum
The Fine Art of Interactive Storytelling :: Metaplace :: Spooning Moons-
Jump to: